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Year
WORK
WhiteSpell
WhiteSpell is a 2.5D Metroidvania game which was a semester long project. I was working as a part of a team of six people. It is made on Unity Engine. I worked on various sections of the game which included Game Design, Level Design, Sound Design and 3D Animation.
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The player plays as an Android, Ava, whose objective is to bring back life to WhiteSpell by getting to the Tree of Life and getting it back to life. During her mission, Ava is countered with many challenges and she has to overcome them to get to her final objective.
Screenshots
Platform
PC
Genre
Metroidvania
Theme
Magical
Duration
4 Months
Role
Game Designer
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