Tribe Wars is a Tower Defense game made on Stencyl Engine. It was a semester long project given to us by the university. I was the sole Game Programmer and one of the Game Designers on the project.
A normal Tower Defense game has its paths pre-defined by the game itself for the enemies to come and destroy the Tower. However, in our game, we decided to give the player the freedom of making the path for the enemies to come. Also, the paths can be edited at any time, with the constraint that the starting spawn location always connects back to the Tower.
Year end project - 2016