Morphy is a puzzle-platformer game where the player is given an inventory of platforms at the start of the level which he/she is allowed to place at certain pre-defined locations of the level. After placing these platforms, the player has to play through the level and try and get Morphy to his goal. If the player fails to do so, he/she can change the placements of the platforms according to his new strategy and try again.

As of now, there are 10 Levels only in the game due to this being a solo project where I did all the Game Design, Level Design and Programming in Unity myself. I have used art assets from Bayat Games which were completely free to use from the Unity Asset Store.

Through this project I got to learn a lot in all departments, i.e. Game Design, Level Design and Programming and am very happy with the development of skills on a personal level. I am very happy with the outcome of this project and would like to thank all my friends and family who playtested the game and gave me so much valuable feedback to work from. Without them, this game would not have turned out the way it has right now.

Kingston University

Semester Project

Game Engine

Unity Engine



Play mode.png
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How To Play.png
Play 2.png
Main Menu.png
Level Select.png
Prep Phase.png