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Jun 2021 - Present




Production Intern

Associate Producer

Available on

  • Apple
  • Google Play

CSR 2 is the first ever game I have worked on professionally. When I started working as an intern, I was solely working as a Live Ops producer where my job was to get various events ready in time for release. Each event required alignment from various teams like Design, UI, Economy, Product Management, etc. I was also working on resolving any bugs that came up on the live game as quickly as possible while making sure that every stakeholder is aligned.

When I was 4 months into my internship, I also started working on multiple features within the game that were meant to increase the gameplay experience for our players. This was also my first experience of leading a team in a professional environment where we adopted the sprint way of working.

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