top of page

GAME DESIGN RESOURCES

Having studied video game design over the last few years, I have come across a lot of resources from which I have learnt so much, so I thought that it would be great if I shared stuff over here on my website from now. This would hopefully help out other Game Designers out there to learn a thing or two.

​

These are all resources that I have read or watched over the years and found very useful. I'm sure I'm going to miss a lot of what I have come across over the years, but from now I am going to try and make it a point to share whatever I learn. 

​

Note - These are all resources that I've gone through and personally found helpful. I recommend reading/watching them, but I stress that these aren't all the best resources out there. These are just my personal collection of resources. Please feel free to drop a few of your own recommendations in the "Contact Me" section of the home page.

​

- Anuj Patwari

Channels I recommend following/subscribing to:
Picture1 - Bubble.png

Dynamic Difficulty Adjustment (DDA) in Computer Games

- Mohammad Zohaib

- Monash University (Australia)

Available here

Your Greatest Challenge

- Denny Yeh

- Santa Monica Studios

- Senior Combat Designer (God of War 2018)

Available here

Fighting a God

- Denny Yeh

- Santa Monica Studios

- Senior Combat Designer (God of War 2018)

Available here

Mechanics - Depth Knows Best

- Max Pears

- CD Projekt Red

- Level Designer (Cyberpunk 2077)

Available here

Making combat spaces for Spider-Man PS4 

- Ketul Majmudar

- Santa Monica Studio

- Associate Game Designer

Available here

bottom of page